Foresting: Difference between revisions

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(old growth forest myth)
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Foresting is method of gathering [[resources]]. Foresting involves the player having the villagers cut down nearby [[tree]]s. The [[logs]] can then be used in building [[structures]] or creating [[firewood]] to cook [[food]] and heat [[citizens]]'s [[house]]s.
Foresting is method of gathering [[resources]]. Foresting involves the player having the villagers cut down nearby [[tree]]s. The [[logs]] can then be used in building [[structures]] or creating [[firewood]] to cook [[food]] and heat [[citizens]]'s [[house]]s.


[[Tree]]s when they are cut down do not grow back by themselves. When trees are removed the player risks destroying the habitat and getting rid of [[deer]] and cures for [[illnesses]] <ref>http://www.shiningrocksoftware.com/?page_id=680</ref>.  However the player can place a Forester's Lodge to plant and cut down [[tree]]s.
Deforestation without the use of a [[Forester's Lodge]] should be done with care. First of all forests will regrow on their own, but bery slowly and only if there are nearby trees. Also mature trees spawn other resources such as [[root]]s, [[onion]]s and [[herb]]s, which can be collected by [[gatherer]]s and [[herbalist]]s. Resources such as these won't spawn without nearby trees. It seems that the idea of [[Old growth forests]] haven't been implemented and that resources such as [[herb]]s spawn depending on the number of mature trees in the area. <ref>http://www.youtube.com/watch?v=WvbaMBm5UzQ</ref>
 
 


== Forester's Lodge ==
== Forester's Lodge ==

Revision as of 11:14, 1 February 2014

Villagers chopping down a nearby forest.

Foresting is method of gathering resources. Foresting involves the player having the villagers cut down nearby trees. The logs can then be used in building structures or creating firewood to cook food and heat citizens's houses.

Deforestation without the use of a Forester's Lodge should be done with care. First of all forests will regrow on their own, but bery slowly and only if there are nearby trees. Also mature trees spawn other resources such as roots, onions and herbs, which can be collected by gatherers and herbalists. Resources such as these won't spawn without nearby trees. It seems that the idea of Old growth forests haven't been implemented and that resources such as herbs spawn depending on the number of mature trees in the area. [1]

Forester's Lodge

Forester's Lodge.jpg

The Forester's Lodge enables foresters to cut down nearby trees but also to re-plant them. You can chose if you want the foresters to only plant trees, only cut down trees or do both. If you chose to place a Forester's Lodge in an area without trees they will plant new trees, but they cannot cut these down in a couple of years. In the process of planting new trees the foresters will remove stone and iron and takes these to the nearest stockpile.

Deforestation without the use of a Forester's Lodge should be done with care. First of all forests will regrow slowly but only if there are nearby trees. Also mature trees spawn other resources such as roots, onions and herbs, which can be collected by gatherer and herbalists. Resources such as these won't spawn without nearby trees.

Forester's Lodge 5 x 5

Firewood

Wood Cutter.jpg

This resource is created by building a wood cutter who then turns logs into firewood.



References



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